Myth & Mire

The Thing That Wasn’t Hungry

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It never asked to hunger. But now it must.

I arrived in Hollowfield on the tail of a rumor: children going missing, pets gone silent, and a widow who claimed her dog still scratched at the door each night—despite being buried two weeks prior.

The town was quiet. A little too quiet, as they say in poorly written plays and perfectly accurate field reports. Folk nodded, smiled, and went on sweeping porches they didn’t sit on anymore.
Everyone here knows each other. That’s the problem.
When something’s wrong, it shows in how little anyone says a damn thing.

“They say it started with a bark in the night. But I’ve walked enough roads to know—every myth begins with something small.
Something you loved, once.
Then it grows teeth.”
—Griswold Cain

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The Setting

Hollowfield
A small rural hamlet nestled where the fungal groves meet mossed ravine rock. Population: ~100. Everything smells like churned earth and distant firewood. It’s the kind of place that should feel safe.

Drop-In Utility
This setting can be dropped into any TTRPG world as:


The Premise

Esselryn Vint was studying regenerative mycological acceleration on small mammalian subjects—specifically, a common shrew.

What began as a success turned quickly into something she couldn't contain.
She noticed it had begun eating spiders. Then slugs. Then other shrews.
When it grew to the size of a housecat, she panicked.
It escaped by digging through the soft mortar beside her sunken basement window—shattering the frame and fleeing beneath the house.

She tried to cover the hole with fungal lattice and a crumbling pot, but it’s clearly unnatural if anyone investigates. A trail of broken glass, dirt, and slime still stains the lab floor.

What once fit in the palm of her hand is now the size of a boar.

It doesn’t stop growing.
And it remembers what it eats.


The Creature

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Type: Aberrant Amalgamate  
Size: Variable (typically Medium to Huge)  
Alignment: None (instinctive)  
Armor Class: 12–16 (depending on size and stage)  
Hit Points: 40–140 (scales with mass consumed)  
Speed: 30 ft

Attacks:  
- Slam (Melee): +4 to +7 to hit, 2d6 to 3d8 bludgeoning  
- Maw Lash (Melee): +5 to +8 to hit, 1d8 to 2d10 piercing, DC 13–15 STR save or restrained  
- Echo Moan (Action): DC 13–15 WIS save or become Frightened until end of next turn

Abilities:

Scaling Notes:


The Mood

Hollowfield has grown… still. Not peaceful—just still.

The orchard smells faintly like rot and syrup.
Someone swears they saw a dog outside their window last night. It was glowing. It had no eyes.
A child’s voice calls from the ravine. It isn’t any child still alive.

Even Esselryn’s vines recoil from something in the woods.


Story Hooks


Optional Paths

Investigation

Confronting Esselryn

Showdown


Resolutions


Residue and Relics

“It grew not because it wanted more… but because someone told it it wasn’t enough.”

#creature #dark fantasy #encounter #fungus #horror #lies #lorian #manipulation #monster #one-shot #rural #village